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League of Legends Summoner’s Rift scene with overlay-style HUD elements on a Windows desktop.

Feature module (1 controls)

League Of Legends ESP

ESP is the visual layer on Summoner's Rift: labels and boxes over champions, minions, and objectives so lane skirmishes and dragon fights are easier to read. Other modules handle wards, jungle camps, cooldowns, and minimap timing.

ESP controls

  • ESP

    Master module for champion and objective overlays listed on the product page. Toggle it off and the other awareness modules can still run where supported.

League of Legends champion duel with ESP labels on enemy champions.
Screenshots show example overlay styling. Your in-game layout depends on the settings you keep enabled.

What LoL ESP covers

The product list includes ESP as its own module on the live game view. It is meant for champion and objective context during laning and team fights, not a replacement for the League client.

Pair it with cooldown overlays when you track flash timers in an all-in, or with minimap awareness when you need missing pings while you are still trading in lane.

After a patch

League patches and anti-cheat updates can change what loads. Check the Status page before you enable ESP on a new patch day.

Works well with

Related reading

League Of Legends ESP questions

Is LoL box ESP the same as this ESP module?

Box-style champion overlays live under the ESP module on the published feature list. There is not a separate box-only license tier on this site.

Does ESP replace the minimap module?

No. ESP works on the main game view. Minimap awareness is its own module.